Centurion I, Malinovka, Standard - Cent Scout
Personal Score
Team Score
Detailed Report
Draw
Ace Tanker
98 700
2 962
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
Centurion Mk. I
Centurion Mk. I
SirKnumskull
16.09.2014 22:03
Without Premium With Premium
Credits 61 841 92 761
Experience 1975 2962
Detailed Report
Statistics for SirKnumskull
Battle efficiency Σ: 7 4609 8 - 5200 7
  • zinz63 Type 4 Chi-To 1 2
  • mirek1617 [JCI] M18 Hellcat 1 2
  • Louis500000 [TDAE8] IS-3
  • DuFiS [T-LT] T-44 1 2
  • libinecek Tiger I 1 2
  • The_Duke_Of_Hammertime [QSF-E] 8,8 cm Pak 43 Jagdtiger 2
  • BigDreamer [MURY] Nashorn 1
  • k4killer2 [TDAE8] Tiger II 3 5
  • djidjan T25/2
  • miniaa20 Type 64 2
  • gockel123 [TDAE8] IS-3 3
  • AxelisEG Jagdpanther 1
  • dutchieh97 T26E4 SuperPershing 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 35
  • {{ ::replay.translations.shots.hits }} 28/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4609
  • {{ ::replay.translations.damageDealt.sniper }} 3278
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 130
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 11/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5200
  • {{ ::replay.translations.capture }} 0/9
  • {{ ::replay.translations.mileage.label }} 3,49
Credits With Premium
Received 61 841 92 761
Achievements 3 959 5 938
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 65,800 98,700
 
Auto-repair vehicle -8,132 -8,132
Auto-resupply ammunition -23,800 0 -23,800 0
Auto-resupply consumables 0 0 0 0
 
Total: 33,868 0 66,768 0
Time
  • Starting time 22:03
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 1 272 63     1 908 95
Achievements 703 35     1 054 52
Fine for causing damage to allies 0 0
 
 
Total: 1 975 98 2 962 147
  • Version: 0.9.2
  • Server game time: 2014-09-16 22:03
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SirKnumskull

Replay description

Long drawn out game (pun intended).

I suspect my slight forward position (standard north spotting bush) that provided lots of vision for the team might have discouraged a push, because shooting dug-in campers is more important. I lose too much health while defending base and have to play around it. Our heavies needlessly waddle into enemy fire instead of waiting for high view range tank (T26E4 and me) to provide vision and we have to defend ourselves, leaving not enough time to find the arty.

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